pin
This commit is contained in:
parent
1c1667d37a
commit
9e8fda4eb7
17 changed files with 802 additions and 497 deletions
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@ -1,15 +1,14 @@
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package com.sagi.dayan.Games.Elements;
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import javax.imageio.ImageIO;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import java.awt.image.ImageProducer;
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import java.io.IOException;
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import java.util.Vector;
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import javax.imageio.ImageIO;
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import javax.swing.JPanel;
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/**
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* Created by sagi on 2/10/16.
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*/
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@ -1,9 +1,5 @@
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package com.sagi.dayan.Games.Elements;
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import javax.swing.*;
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import javax.swing.border.MatteBorder;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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/**
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@ -1,7 +1,8 @@
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package com.sagi.dayan.Games.Elements;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.Graphics;
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import javax.swing.JPanel;
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/**
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* Created by sagi on 2/20/16.
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@ -1,13 +1,16 @@
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package com.sagi.dayan.Games.Elements;
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import javax.imageio.ImageIO;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Image;
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import java.awt.Rectangle;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import java.net.URL;
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import java.util.Vector;
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import javax.imageio.ImageIO;
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import javax.swing.JPanel;
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public abstract class Sprite {
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@ -1,12 +1,12 @@
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package com.sagi.dayan.Games.Elements;
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import com.sagi.dayan.Games.Stage.Level;
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import com.sagi.dayan.Games.Stage.Scene;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.Graphics;
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import java.util.Vector;
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import javax.swing.JPanel;
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import com.sagi.dayan.Games.Stage.Level;
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/**
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* Created by sagi on 3/11/16.
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*/
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@ -52,6 +52,7 @@ public class Wave {
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for (int i = 0; i < enemies.size() ; i++){
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enemies.get(i).update();
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if (enemies.get(i).isDone() || enemies.get(i).isOutOfScreen()) {
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enemiesToRemove.add(enemies.get(i));
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}
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}
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@ -72,6 +73,7 @@ public class Wave {
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}
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public void fireFromEnemy(EnemyShip e){
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if(!e.isDead())
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level.enemyFire(e.getCenterX(), (int)(e.getLocY() + e.getsHeight()), -(e.getAcceleration() + 2));
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}
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@ -83,6 +85,6 @@ public class Wave {
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es.gotHit();
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}
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public boolean isWaveOver() {
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return enemies.size() == 0 && currentAmount == enemyMaxAmount;
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return enemies.size() == 0 && currentAmount >= enemyMaxAmount;
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}
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}
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@ -7,11 +7,11 @@ package com.sagi.dayan.Games.Engine;
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* Created by sagi on 12/19/15.
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*/
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import java.awt.Rectangle;
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import java.awt.image.PixelGrabber;
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import com.sagi.dayan.Games.Elements.AnimatedSprite;
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import com.sagi.dayan.Games.Elements.Sprite;
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import java.awt.*;
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import java.awt.image.PixelGrabber;
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public class CollisionUtil {
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/**
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@ -4,21 +4,23 @@ package com.sagi.dayan.Games.Engine;
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* Created by sagi on 2/8/16.
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*/
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import com.sagi.dayan.Games.Stage.*;
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import com.sagi.dayan.Games.Utils.Utils;
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import com.sagi.dayan.Games.Utils.WaveConfigs;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.*;
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import java.awt.Font;
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import java.awt.FontFormatException;
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import java.awt.event.KeyEvent;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import java.util.Random;
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import java.util.Vector;
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/**
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* Created by sagi on 12/18/15.
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*/
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import javax.swing.JFrame;
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import javax.swing.JPanel;
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import com.sagi.dayan.Games.Stage.*;
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import com.sagi.dayan.Games.Stage.MainMenuScene;
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import com.sagi.dayan.Games.Stage.Scene;
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import com.sagi.dayan.Games.Stage.SettingsMenuScene;
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import com.sagi.dayan.Games.Stage.Stage;
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import com.sagi.dayan.Games.Utils.Utils;
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import com.sagi.dayan.Games.Utils.WaveConfigs;
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@ -33,9 +35,10 @@ public class GameEngine {
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private int p1CreditTime, p2CreditTime, creditTickTime = 1;
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public static final int PLAYER_WIDTH = 120, PLAYER_HEIGHT = 120;
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public static final int UP=0,RIGHT=1,DOWN=2, LEFT=3, FIRE=4, SPECIAL=5;
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public int p1HighScore, p2HighScore;
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private int[] p1Controlles = {KeyEvent.VK_UP, KeyEvent.VK_RIGHT, KeyEvent.VK_DOWN, KeyEvent.VK_LEFT, KeyEvent.VK_K};
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private int[] p2Controlles = {KeyEvent.VK_W, KeyEvent.VK_D, KeyEvent.VK_S, KeyEvent.VK_A, KeyEvent.VK_SHIFT};
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private int[] p2Controlles = {KeyEvent.VK_W, KeyEvent.VK_D, KeyEvent.VK_S, KeyEvent.VK_A, KeyEvent.VK_Q};
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private int p1Lives, p2Lives, p1Health, p2Health, credits, p1Score, p2Score;
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private int currentLevel;
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public GameEngine(int width, int height, Stage stage){
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p1HighScore = p2HighScore = 0;
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this.isFirstGame = true;
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this.gameOver = true;
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this.pWidth = width;
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p2Health = 100;
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}
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}
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private void resetPlayer(int i){
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resetPlayerHealth(i);
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if (i==0){
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p1Lives = 3;
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}
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else{
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p2Lives = 3;
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}
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}
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}
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public void changeLevel(){
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System.out.println("current level: "+currentLevel);
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currentLevel++;
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stage.removeMouseListener(scene);
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stage.removeKeyListener(scene);
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switch (currentLevel){
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case 0:
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scene = new FirstStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 1.0 =-", new int[]{5, 20});
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scene = new FirstStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 1.0 =-", new int[]{5, 1,1,1});
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break;
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case 1:
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scene = new FirstStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 1.1 =-", new int[]{5, 20});
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scene = new SecondStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 2.0 =-", new int[]{5, 5,5,5});
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break;
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case 2:
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scene = new ThirdStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 3.0 =-", new int[]{5, 0,0,8});
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break;
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case 3:
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scene = new FourthStage(pWidth, pHeight, numOfPlayers, this, "-= STAGE 4.0 =-", new int[]{5, 0,0,8});
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break;
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}
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credits--;
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}
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public void revivePlayer(int i)
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{
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useCredit();
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if(i==0){
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p1Health=100;
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p1Lives =3;
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}
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else{
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p2Health=100;
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p2Lives =3;
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}
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}
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public void setScore(int i, int score)
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{
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if (i == 0) {
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}
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}
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public int getP1HighScore() {
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return p1HighScore;
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}
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public void setP1HighScore(int p1HighScore) {
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this.p1HighScore = p1HighScore;
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}
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public int getP2HighScore() {
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return p2HighScore;
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}
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public void setP2HighScore(int p2HighScore) {
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this.p2HighScore = p2HighScore;
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}
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}
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*/
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public class FirstStage extends Level{
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protected final int NUM_OF_WAVES = 4;
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public FirstStage(int width, int height, int numOfPlayers, GameEngine engine, String stageTitle, int[] waveDelay) {
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super(width, height, numOfPlayers, engine, stageTitle, waveDelay);
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numOfWaves = NUM_OF_WAVES;
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}
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@Override
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protected void launchWave(long now) {
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lastWaveTime = now;
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System.out.println("New Wave!! Time: " + now);
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System.out.println("New Wave!! " + currentWave + ", Time: " + now);
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WaveConfig wc;
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int numOfEnemies = 5, numOfHits = 1;
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double launchDelay = 0.5, fireDelay = 5;
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break;
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case 1:
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numOfEnemies = 5;
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fireDelay = 0.1;
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fireDelay = 1;
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launchDelay = 1;
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numOfHits = 1;
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numOfHits = 2;
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wc = engine.getWaveConfigs().getWaveConfig(3);
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break;
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case 2:
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numOfEnemies = 10;
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fireDelay = 0.8;
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launchDelay = 1;
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numOfHits = 3;
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wc = engine.getWaveConfigs().getWaveConfig(2);
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break;
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case 3:
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numOfEnemies = 15;
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fireDelay = 1.5;
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launchDelay = 1;
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numOfHits = 5;
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wc = engine.getWaveConfigs().getWaveConfig(7);
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break;
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default:
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wc = engine.getWaveConfigs().getWaveConfig(WaveConfigs.DEMO);
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break;
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63
src/com/sagi/dayan/Games/Stage/FourthStage.java
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63
src/com/sagi/dayan/Games/Stage/FourthStage.java
Normal file
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package com.sagi.dayan.Games.Stage;
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import com.sagi.dayan.Games.Elements.Wave;
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import com.sagi.dayan.Games.Engine.GameEngine;
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import com.sagi.dayan.Games.Utils.WaveConfig;
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import com.sagi.dayan.Games.Utils.WaveConfigs;
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/**
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* Created by sagi on 3/19/16.
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*/
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public class FourthStage extends Level{
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protected final int NUM_OF_WAVES = 4;
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public FourthStage(int width, int height, int numOfPlayers, GameEngine engine, String stageTitle, int[] waveDelay) {
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super(width, height, numOfPlayers, engine, stageTitle, waveDelay);
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numOfWaves = NUM_OF_WAVES;
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}
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@Override
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protected void launchWave(long now) {
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lastWaveTime = now;
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System.out.println("New Wave!! " + currentWave + ", Time: " + now);
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WaveConfig wc;
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int numOfEnemies = 5, numOfHits = 1;
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double launchDelay = 0.5, fireDelay = 5;
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switch (currentWave){
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case 0:
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numOfEnemies = 5;
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fireDelay = 0.5;
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launchDelay = 0.5;
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numOfHits = 1;
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wc = engine.getWaveConfigs().getWaveConfig(6);
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break;
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case 1:
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numOfEnemies = 5;
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fireDelay = 0.3;
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launchDelay = 1;
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numOfHits = 2;
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wc = engine.getWaveConfigs().getWaveConfig(3);
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break;
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case 2:
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numOfEnemies = 10;
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fireDelay = 0.3;
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launchDelay = 1;
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numOfHits = 3;
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wc = engine.getWaveConfigs().getWaveConfig(2);
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break;
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case 3:
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numOfEnemies = 15;
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fireDelay = 0.2;
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launchDelay = 1;
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numOfHits = 5;
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wc = engine.getWaveConfigs().getWaveConfig(7);
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break;
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default:
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wc = engine.getWaveConfigs().getWaveConfig(WaveConfigs.DEMO);
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break;
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}
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waves.add(new Wave(numOfEnemies, wc.getMoveVector(), fireDelay, wc.getStepDelay(), launchDelay, wc.getAcc(), "L1-ES1.png", wc.getStartX(), wc.getStartY(), this, numOfHits));
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currentWave++;
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}
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}
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@ -1,21 +1,27 @@
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package com.sagi.dayan.Games.Stage;
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import com.sagi.dayan.Games.Elements.*;
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import com.sagi.dayan.Games.Engine.CollisionUtil;
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import com.sagi.dayan.Games.Engine.GameEngine;
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import com.sagi.dayan.Games.Utils.Utils;
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import com.sagi.dayan.Games.Utils.WaveConfig;
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import com.sagi.dayan.Games.Utils.WaveConfigs;
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import javax.swing.*;
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import javax.swing.Timer;
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import java.awt.*;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.Color;
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import java.awt.Font;
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import java.awt.FontMetrics;
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import java.awt.Graphics;
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import java.awt.Image;
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import java.awt.event.KeyEvent;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Vector;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import com.sagi.dayan.Games.Elements.Background;
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import com.sagi.dayan.Games.Elements.Missile;
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import com.sagi.dayan.Games.Elements.Player;
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import com.sagi.dayan.Games.Elements.Wave;
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import com.sagi.dayan.Games.Engine.CollisionUtil;
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import com.sagi.dayan.Games.Engine.GameEngine;
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import com.sagi.dayan.Games.Utils.Utils;
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/**
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* Created by sagi on 2/20/16.
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@ -38,6 +44,7 @@ public abstract class Level extends Scene {
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protected String title;
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protected JLabel stageTitle;
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protected long lastWaveTime, lastPulseTime;
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protected int numOfWaves;
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@ -94,7 +101,8 @@ public abstract class Level extends Scene {
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Vector <Wave> wavesToRemove = new Vector<>();
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long now = System.currentTimeMillis();
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if(currentWave < waveDelay.length && now - lastWaveTime >= waveDelay[currentWave] * 1000){
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// if(currentWave < waveDelay.length && now - lastWaveTime >= waveDelay[currentWave] * 1000){
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if(currentWave < numOfWaves && now - lastWaveTime >= waveDelay[currentWave] * 1000){
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launchWave(now);
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}
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@ -137,13 +145,26 @@ public abstract class Level extends Scene {
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for(int i = 0 ; i < waves.size() ; i++){
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waves.get(i).update();
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if(waves.get(i).isWaveOver()) {
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System.out.println("in remove");
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wavesToRemove.add(waves.get(i));
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}
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}
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waves.removeAll(wavesToRemove);
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if(engine.getP1Score() > engine.getP1HighScore())
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engine.setP1HighScore(engine.getP1Score());
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if(engine.getP2Score() > engine.getP2HighScore())
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engine.setP2HighScore(engine.getP2Score());
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}
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checkCollision();
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engine.setGameOver(isGameOver());
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if(currentWave >= numOfWaves && waves.size()==0)
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{
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System.out.println("Done");
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engine.changeLevel();
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}
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}
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protected abstract void launchWave(long time);
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@ -179,10 +200,15 @@ public abstract class Level extends Scene {
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players.get(0).setvDirection(0);
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}
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if(keys.get(engine.getP1Controlles()[GameEngine.FIRE]) ){
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if(players.get(0).isAbleToFire()){
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if(players.get(0).isAbleToFire() && !players.get(0).isGameOver()){
|
||||
p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png", 4));
|
||||
players.get(0).updateFireTime();
|
||||
}
|
||||
if(engine.getP1Health() <= 0 && engine.getCredits() > 0) {
|
||||
engine.revivePlayer(0);
|
||||
players.get(0).resetPlayer();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -208,12 +234,18 @@ public abstract class Level extends Scene {
|
|||
players.get(1).setvDirection(0);
|
||||
}
|
||||
if(keys.get(engine.getP2Controlles()[GameEngine.FIRE]) ){
|
||||
if(players.get(1).isAbleToFire()){
|
||||
if(players.get(1).isAbleToFire() && !players.get(1).isGameOver()){
|
||||
p2Missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png", 4));
|
||||
players.get(1).updateFireTime();
|
||||
}
|
||||
if(engine.getP2Health() <= 0 && engine.getCredits() > 0) {
|
||||
engine.revivePlayer(1);
|
||||
players.get(0).resetPlayer();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -245,6 +277,16 @@ public abstract class Level extends Scene {
|
|||
|
||||
}
|
||||
|
||||
|
||||
if (isGameOver())
|
||||
{
|
||||
try {
|
||||
System.in.read();
|
||||
} catch (IOException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
//print score
|
||||
f = f.deriveFont(15F);
|
||||
g.setFont(f);
|
||||
|
@ -252,7 +294,9 @@ public abstract class Level extends Scene {
|
|||
//print life bar
|
||||
for(int i=0; i<players.size(); i++){
|
||||
|
||||
g.setColor(Color.WHITE);
|
||||
g.drawRect(15,35*(i+1)+10,100,10);
|
||||
|
||||
g.setColor(Color.GREEN);
|
||||
|
||||
if (i==0 && engine.getP1Health()<=30)
|
||||
|
@ -341,6 +385,7 @@ public abstract class Level extends Scene {
|
|||
}
|
||||
|
||||
protected void renderGameOver(Graphics g, JPanel p, int i){
|
||||
System.out.println("HERE");
|
||||
long now = System.currentTimeMillis();
|
||||
players.get(i).setGameOver(true);
|
||||
if(now - lastPulseTime >= PRESS_START_PULE * 1000){
|
||||
|
|
|
@ -1,16 +1,20 @@
|
|||
package com.sagi.dayan.Games.Stage;
|
||||
|
||||
import java.awt.Font;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Image;
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.IOException;
|
||||
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import sun.audio.AudioPlayer;
|
||||
import sun.audio.AudioStream;
|
||||
|
||||
import com.sagi.dayan.Games.Elements.MenuBoxSprite;
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.Utils;
|
||||
import sun.audio.AudioPlayer;
|
||||
import sun.audio.AudioStream;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.*;
|
||||
|
||||
/**
|
||||
* Created by sagi on 2/24/16.
|
||||
|
@ -51,6 +55,15 @@ public class MainMenuScene extends Scene {
|
|||
Graphics g = sceneImage.getGraphics();
|
||||
g.drawImage(menuBox.getbImage(), 0, 0, p);
|
||||
menuBox.drawSprite(g, p);
|
||||
|
||||
Font f = engine.getGameFont();
|
||||
f = f.deriveFont(25F);
|
||||
g.setFont(f);
|
||||
g.drawString("Player1 record: " +engine.p1HighScore, 700, 50);
|
||||
g.drawString("Player2 record: " +engine.p2HighScore, 700, 100);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -4,15 +4,14 @@ package com.sagi.dayan.Games.Stage;
|
|||
* Created by sagi on 2/8/16.
|
||||
*/
|
||||
|
||||
import com.sagi.dayan.Games.Elements.*;
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.event.KeyListener;
|
||||
import java.awt.event.MouseAdapter;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
|
||||
public abstract class Scene extends MouseAdapter implements KeyListener{
|
||||
|
||||
public int getStageWidth() {
|
||||
|
|
63
src/com/sagi/dayan/Games/Stage/SecondStage.java
Normal file
63
src/com/sagi/dayan/Games/Stage/SecondStage.java
Normal file
|
@ -0,0 +1,63 @@
|
|||
package com.sagi.dayan.Games.Stage;
|
||||
|
||||
import com.sagi.dayan.Games.Elements.Wave;
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.WaveConfig;
|
||||
import com.sagi.dayan.Games.Utils.WaveConfigs;
|
||||
|
||||
/**
|
||||
* Created by sagi on 3/19/16.
|
||||
*/
|
||||
public class SecondStage extends Level{
|
||||
|
||||
protected final int NUM_OF_WAVES = 4;
|
||||
|
||||
public SecondStage(int width, int height, int numOfPlayers, GameEngine engine, String stageTitle, int[] waveDelay) {
|
||||
super(width, height, numOfPlayers, engine, stageTitle, waveDelay);
|
||||
numOfWaves = NUM_OF_WAVES;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void launchWave(long now) {
|
||||
lastWaveTime = now;
|
||||
System.out.println("New Wave!! " + currentWave + ", Time: " + now);
|
||||
WaveConfig wc;
|
||||
int numOfEnemies = 5, numOfHits = 1;
|
||||
double launchDelay = 0.5, fireDelay = 5;
|
||||
switch (currentWave){
|
||||
case 0:
|
||||
numOfEnemies = 5;
|
||||
fireDelay = 0.5;
|
||||
launchDelay = 0.5;
|
||||
numOfHits = 1;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(6);
|
||||
break;
|
||||
case 1:
|
||||
numOfEnemies = 5;
|
||||
fireDelay = 0.3;
|
||||
launchDelay = 1;
|
||||
numOfHits = 2;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(3);
|
||||
break;
|
||||
case 2:
|
||||
numOfEnemies = 10;
|
||||
fireDelay = 0.3;
|
||||
launchDelay = 1;
|
||||
numOfHits = 3;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(2);
|
||||
break;
|
||||
case 3:
|
||||
numOfEnemies = 15;
|
||||
fireDelay = 0.2;
|
||||
launchDelay = 1;
|
||||
numOfHits = 5;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(7);
|
||||
break;
|
||||
default:
|
||||
wc = engine.getWaveConfigs().getWaveConfig(WaveConfigs.DEMO);
|
||||
break;
|
||||
}
|
||||
waves.add(new Wave(numOfEnemies, wc.getMoveVector(), fireDelay, wc.getStepDelay(), launchDelay, wc.getAcc(), "L1-ES1.png", wc.getStartX(), wc.getStartY(), this, numOfHits));
|
||||
currentWave++;
|
||||
}
|
||||
}
|
|
@ -1,17 +1,19 @@
|
|||
package com.sagi.dayan.Games.Stage;
|
||||
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.Utils;
|
||||
import sun.audio.AudioPlayer;
|
||||
import sun.audio.AudioStream;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Image;
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.IOException;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.Utils;
|
||||
//import sun.audio.AudioPlayer;
|
||||
//import sun.audio.AudioStream;
|
||||
|
||||
/**
|
||||
* Created by sagi on 2/27/16.
|
||||
*/
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
package com.sagi.dayan.Games.Stage;
|
||||
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.Utils;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferStrategy;
|
||||
import java.awt.Graphics;
|
||||
import java.util.Vector;
|
||||
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
|
||||
/**
|
||||
* Created by sagi on 2/8/16.
|
||||
*/
|
||||
|
|
63
src/com/sagi/dayan/Games/Stage/ThirdStage.java
Normal file
63
src/com/sagi/dayan/Games/Stage/ThirdStage.java
Normal file
|
@ -0,0 +1,63 @@
|
|||
package com.sagi.dayan.Games.Stage;
|
||||
|
||||
import com.sagi.dayan.Games.Elements.Wave;
|
||||
import com.sagi.dayan.Games.Engine.GameEngine;
|
||||
import com.sagi.dayan.Games.Utils.WaveConfig;
|
||||
import com.sagi.dayan.Games.Utils.WaveConfigs;
|
||||
|
||||
/**
|
||||
* Created by sagi on 3/19/16.
|
||||
*/
|
||||
public class ThirdStage extends Level{
|
||||
|
||||
protected final int NUM_OF_WAVES = 4;
|
||||
|
||||
public ThirdStage(int width, int height, int numOfPlayers, GameEngine engine, String stageTitle, int[] waveDelay) {
|
||||
super(width, height, numOfPlayers, engine, stageTitle, waveDelay);
|
||||
numOfWaves = NUM_OF_WAVES;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void launchWave(long now) {
|
||||
lastWaveTime = now;
|
||||
System.out.println("New Wave!! " + currentWave + ", Time: " + now);
|
||||
WaveConfig wc;
|
||||
int numOfEnemies = 5, numOfHits = 1;
|
||||
double launchDelay = 0.5, fireDelay = 5;
|
||||
switch (currentWave){
|
||||
case 0:
|
||||
numOfEnemies = 5;
|
||||
fireDelay = 0.5;
|
||||
launchDelay = 0.5;
|
||||
numOfHits = 1;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(6);
|
||||
break;
|
||||
case 1:
|
||||
numOfEnemies = 5;
|
||||
fireDelay = 0.3;
|
||||
launchDelay = 1;
|
||||
numOfHits = 2;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(3);
|
||||
break;
|
||||
case 2:
|
||||
numOfEnemies = 10;
|
||||
fireDelay = 0.3;
|
||||
launchDelay = 1;
|
||||
numOfHits = 3;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(2);
|
||||
break;
|
||||
case 3:
|
||||
numOfEnemies = 15;
|
||||
fireDelay = 0.2;
|
||||
launchDelay = 1;
|
||||
numOfHits = 5;
|
||||
wc = engine.getWaveConfigs().getWaveConfig(7);
|
||||
break;
|
||||
default:
|
||||
wc = engine.getWaveConfigs().getWaveConfig(WaveConfigs.DEMO);
|
||||
break;
|
||||
}
|
||||
waves.add(new Wave(numOfEnemies, wc.getMoveVector(), fireDelay, wc.getStepDelay(), launchDelay, wc.getAcc(), "L1-ES1.png", wc.getStartX(), wc.getStartY(), this, numOfHits));
|
||||
currentWave++;
|
||||
}
|
||||
}
|
|
@ -1,12 +1,12 @@
|
|||
package com.sagi.dayan.Games.Utils;
|
||||
|
||||
import sun.audio.AudioPlayer;
|
||||
import sun.audio.AudioStream;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.net.URL;
|
||||
|
||||
import sun.audio.AudioPlayer;
|
||||
import sun.audio.AudioStream;
|
||||
|
||||
/**
|
||||
* Created by sagi on 2/24/16.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue