fixed some changes from matan
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parent
804ed3946a
commit
6e2f80870c
1 changed files with 6 additions and 4 deletions
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@ -217,13 +217,15 @@ public abstract class Level extends Scene {
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players.get(0).setvDirection(0);
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}
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if(keys.get(engine.getP1Controlles()[GameEngine.FIRE]) ){
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if(players.get(0).isAbleToFire() && engine.getP1Health() > 0) {
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if(players.get(0).isAbleToFire() && engine.getP1Health() > 0){
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//SOUND
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Utils.playSound("player_laser.wav");
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p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int) players.get(0).getLocY(), getStageWidth(), getStageHeight(), players.get(0).getAcceleration() + 3, "P1Laser.png", 4));
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p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(),getStageWidth(),getStageHeight(),players.get(0).getAcceleration() + 3, "P1Laser.png", 4));
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players.get(0).updateFireTime();
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}
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if(engine.getP1Health() <= 0 && engine.getP1Health() <= 0) {
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}
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if(keys.get(engine.getP1Controlles()[GameEngine.USE_CREDIT]) && engine.getP1Health() <= 0 ){
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if(engine.getCredits() > 0) {
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engine.revivePlayer(0);
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players.get(0).resetPlayer();
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@ -253,7 +255,7 @@ public abstract class Level extends Scene {
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players.get(1).setvDirection(0);
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}
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if(keys.get(engine.getP2Controlles()[GameEngine.FIRE]) ){
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if(players.get(1).isAbleToFire() && engine.getP1Health() > 0){
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if(players.get(1).isAbleToFire() && engine.getP2Health() > 0){
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//SOUND
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Utils.playSound("player_laser.wav");
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p2Missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(),getStageWidth(),getStageHeight(),players.get(1).getAcceleration() + 3, "P1Laser.png", 4));
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