Graphics Changes & Changed Fire butto to USE_CREDIT
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1f917a7d71
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3 changed files with 15 additions and 11 deletions
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@ -34,7 +34,7 @@ public class GameEngine {
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private Scene scene;
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private int p1CreditTime, p2CreditTime, creditTickTime = 1;
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public static final int PLAYER_WIDTH = 120, PLAYER_HEIGHT = 120;
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public static final int UP=0,RIGHT=1,DOWN=2, LEFT=3, FIRE=4, SPECIAL=5;
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public static final int UP=0,RIGHT=1,DOWN=2, LEFT=3, FIRE=4, USE_CREDIT=5;
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public int p1HighScore, p2HighScore;
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private int[] p1Controlles = {KeyEvent.VK_UP, KeyEvent.VK_RIGHT, KeyEvent.VK_DOWN, KeyEvent.VK_LEFT, KeyEvent.VK_K, KeyEvent.VK_J};
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Before Width: | Height: | Size: 329 KiB After Width: | Height: | Size: 328 KiB |
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@ -204,12 +204,14 @@ public abstract class Level extends Scene {
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p1Missiles.add(new Missile(players.get(0).getCenterX() - 15, (int)players.get(0).getLocY(), players.get(0).getAcceleration() + 3, "P1Laser.png", 4));
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players.get(0).updateFireTime();
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}
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if(engine.getP1Health() <= 0 && engine.getCredits() > 0) {
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engine.revivePlayer(0);
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players.get(0).resetPlayer();
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}
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}
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if(keys.get(engine.getP1Controlles()[GameEngine.USE_CREDIT]) && engine.getP1Health() <= 0 ){
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if(engine.getCredits() > 0) {
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engine.revivePlayer(0);
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players.get(0).resetPlayer();
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}
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}
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/**
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* Player 2 Movement
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@ -238,12 +240,14 @@ public abstract class Level extends Scene {
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p2Missiles.add(new Missile(players.get(1).getCenterX() - 15, (int)players.get(1).getLocY(), players.get(1).getAcceleration() + 3, "P1Laser.png", 4));
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players.get(1).updateFireTime();
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}
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if(engine.getP2Health() <= 0 && engine.getCredits() > 0) {
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engine.revivePlayer(1);
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players.get(0).resetPlayer();
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}
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}
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if(keys.get(engine.getP2Controlles()[GameEngine.USE_CREDIT]) && engine.getP2Health() <= 0){
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if(engine.getCredits() > 0) {
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engine.revivePlayer(1);
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players.get(1).resetPlayer();
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}
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}
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}
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}
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