seepur/app/Controllers/Ws/SignalingController.js
2020-04-12 10:25:42 -04:00

121 lines
3.9 KiB
JavaScript

'use strict'
const User = use('App/Models/User');
const UserChildUtils = use('App/Utils/UserChildUtils');
const Call = use('App/Models/Call');
const IceServer = use('App/Models/IceServer');
const calls = {};
class SignalingController {
constructor({socket, request, auth, call}) {
this.callId = socket.topic.split(':')[1];
this.user = auth.user;
this.socket = socket;
this.request = request;
this.register(call);
console.log(`User #${this.user.id} connected to call ${this.callId}`);
}
register(callModel) {
if (!calls[this.callId])
calls[this.callId] = new CallSession(callModel);
else
console.log(`Call #${this.callId} Already Found`);
const callSession = calls[this.callId];
callSession.registerUser(this.user, this.socket)
.then(
success => {
})
.catch(
error => {
});
}
onClose() {
console.log(`User #${this.user.id} left call ${this.callId}`);
}
}
class CallSession {
// states: NEW -> STARTED -> IN_PROGRESS -> ENDED
constructor(callModel) {
this.callId = callModel.id;
this.callModel = callModel;
this.state = callModel.state;
this.user_1 = {id: callModel.user_1, socket: null, userModel: null};
this.user_2 = {id: callModel.user_2, socket: null, userModel: null};
this.startTime = Date.now();
this.heartbeat = setInterval(this.onHeartbeat.bind(this), 5000);
}
onHeartbeat() {
console.log(`We have ${Object.keys(calls).length} ongoing calls. Ids=${
Object.keys(calls)}`)
console.log(`Heartbeat for call #${this.callId} State: ${this.state}`);
}
async registerUser(user, socket) {
let userIndex = -1;
if (this.user_1.id === user.id)
userIndex = 1;
else if (this.user_2.id === user.id)
userIndex = 2;
if (userIndex < 0) return false;
this[`user_${userIndex}`].userModel = user;
this[`user_${userIndex}`].socket = socket;
socket.on('wrtc:sdp:offer', this.onSdpOffer.bind(this));
socket.on('wrtc:sdp:answer', this.onSdpAnswer.bind(this));
socket.on('wrtc:ice', this.onIceCandidate.bind(this));
await this.updateState();
if (this.state === 'STARTED') await this.sendStandby(socket, userIndex);
if (this.state === 'IN_PROGRESS') await this.sendStart(socket, userIndex);
return true;
}
async sendStandby(socket, userIndex) {
const iceServers = (await IceServer.all()).rows.map(i => i.toJSON());
socket.emit('call:standby', {iceServers, id: userIndex});
}
async sendStart(socket, userIndex) {
const iceServers = (await IceServer.all()).rows.map(i => i.toJSON());
socket.emit('call:start', {iceServers, id: userIndex});
}
async updateState() {
console.log(`Call #${this.callId} state=${this.state}`);
switch (this.state) {
case 'NEW':
if (this.areAllPartnersConnected())
this.state = 'IN_PROGRESS';
else
this.state = 'STARTED';
case 'STARTED':
if (this.areAllPartnersConnected()) this.state = 'IN_PROGRESS';
}
console.log(`Call #${this.callId} state=${this.state}`);
}
areAllPartnersConnected() {
return !!this.user_1.socket && !!this.user_2.socket;
}
async onIceCandidate(payload) {
const {from = id, ice} = payload;
const to = from === 1 ? 2 : 1;
this[`user_${to}`].socket.emit('wrtc:ice', {sdp});
console.log(`[Signal] [onIceCandidate] ${from} -> ${to}`)
return true;
}
async onSdpOffer(payload) {
const {from = payload.id, sdp} = payload;
const to = from === 1 ? 2 : 1;
this[`user_${to}`].socket.emit('wrtc:sdp:offer', {sdp});
console.log(`[Signal] [onSdpOffer] ${from} -> ${to}`)
return true;
}
async onSdpAnswer(payload) {
const {from = payload.id, sdp} = payload;
const to = from === 1 ? 2 : 1;
this[`user_${to}`].socket.emit('wrtc:sdp:answer', {sdp});
console.log(`[Signal] [onSdpAnswer] ${from} -> ${to}`)
return true;
}
}
module.exports = SignalingController