forked from sagi/seepur
call auto join - PoC
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parent
0247eb118d
commit
d73ad6491c
2 changed files with 27 additions and 20 deletions
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@ -1,7 +1,7 @@
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'use strict'
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'use strict'
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const User = use('App/Models/User');
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const User = use('App/Models/User');
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const UserChildUtils = use('App/Utils/UserChildUtils');
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const UserChildUtils = use('App/Utils/UserChildUtils');
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const Call = use('App/Models/Call');
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const Child = use('App/Models/Child');
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const IceServer = use('App/Models/IceServer');
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const IceServer = use('App/Models/IceServer');
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const UserChannel = use('App/Controllers/Ws/UserChannelController')
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const UserChannel = use('App/Controllers/Ws/UserChannelController')
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const calls = {};
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const calls = {};
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@ -12,24 +12,24 @@ class SignalingController {
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this.user = auth.user;
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this.user = auth.user;
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this.socket = socket;
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this.socket = socket;
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this.request = request;
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this.request = request;
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this.register(call);
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this.register(call)
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console.log(`User #${this.user.id} connected to call ${this.callId}`);
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.then(_ => {
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console.log(`User #${this.user.id} connected to call ${this.callId}`);
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})
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.catch(e => {
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console.error(e);
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});
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}
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}
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async register(callModel) {
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async register(callModel) {
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if (!calls[this.callId]) {
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if (!calls[this.callId])
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calls[this.callId] =
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calls[this.callId] =
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new CallSession(callModel, this.onCallEnded.bind(this));
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new CallSession(callModel, this.onCallEnded.bind(this));
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} else
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else
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console.log(`Call #${this.callId} Already Found`);
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console.log(`Call #${this.callId} Already Found`);
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const callSession = calls[this.callId];
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const callSession = calls[this.callId];
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callSession.registerUser(this.user, this.socket)
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success = await callSession.registerUser(this.user, this.socket)
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.then(success => {
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if (!success) throw new Error('Invalid User');
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if (!success) throw new Error('Invalid User');
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return true;
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})
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.catch(
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error => {
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});
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}
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}
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onCallEnded(callId) {
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onCallEnded(callId) {
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console.log(`Call ${callId} Ended`);
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console.log(`Call ${callId} Ended`);
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@ -59,8 +59,8 @@ class CallSession {
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const elapsed = ((now - this.startTime) / 60000).toPrecision(1);
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const elapsed = ((now - this.startTime) / 60000).toPrecision(1);
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const newStateTimeout = 5; // 5 min
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const newStateTimeout = 5; // 5 min
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const startedStateTimeout = 10; // 10 min
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const startedStateTimeout = 10; // 10 min
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console.log(`Heartbeat for call #${this.callId} State: ${
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// console.log(`Heartbeat for call #${this.callId} State: ${
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this.state}, time-elapsed: ${(elapsed)}min`);
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// this.state}, time-elapsed: ${(elapsed)}min`);
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if (this.state === 'ENDED') return this.endCall();
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if (this.state === 'ENDED') return this.endCall();
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if (this.state === 'NEW' && elapsed >= newStateTimeout)
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if (this.state === 'NEW' && elapsed >= newStateTimeout)
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return this.endCall();
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return this.endCall();
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@ -80,6 +80,7 @@ class CallSession {
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if (this.state === 'ENDED') this.endCall();
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if (this.state === 'ENDED') this.endCall();
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}
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}
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async registerUser(user, socket) {
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async registerUser(user, socket) {
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if (!this.child) this.child = await Child.find(this.callModel.child_id);
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let userIndex = -1;
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let userIndex = -1;
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if (this.user_1.id === user.id)
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if (this.user_1.id === user.id)
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userIndex = 1;
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userIndex = 1;
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@ -96,13 +97,17 @@ class CallSession {
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if (this.state === 'STARTED') {
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if (this.state === 'STARTED') {
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await this.sendStandby(socket, userIndex);
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await this.sendStandby(socket, userIndex);
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// Send event to other user about the call
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// Send event to other user about the call
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console.log(
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`trying to find user ${this[`user_${otherUser}`].id} channel...`);
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const otherUserChannel =
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const otherUserChannel =
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UserChannel.getUserChannel(this[`user_${otherUser}`].id);
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UserChannel.getUserChannel(this[`user_${otherUser}`].id);
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if (otherUserChannel)
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if (otherUserChannel) {
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otherUserChannel.emit('call:incoming', {
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// console.log(otherUserChannel);
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callId: this.callId,
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console.log('Sending notification to other user');
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child: (await Child.find(this.callModel.child_id)).toJSON()
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const payload = {callId: this.callId, child: this.child.toJSON()};
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});
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console.dir(payload);
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otherUserChannel.emit('call:incoming', payload);
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}
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} else if (this.state === 'IN_PROGRESS')
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} else if (this.state === 'IN_PROGRESS')
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await this.sendStart(socket, userIndex);
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await this.sendStart(socket, userIndex);
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return true;
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return true;
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@ -22,10 +22,12 @@ class UserChannelController {
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.catch(console.error);
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.catch(console.error);
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}
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}
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emit(event, data) {
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emit(event, data) {
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console.log(`sending ${event} to user #${this.user.id}`);
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this.socket.emit(event, data);
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this.socket.emit(event, data);
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}
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}
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static getUserChannel(userId) {
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static getUserChannel(userId) {
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console.log(`user ${userId} has socket? ${!!connectedUsers[userId]}`)
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return connectedUsers[userId];
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return connectedUsers[userId];
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}
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}
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static isUserOnline(userId) {
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static isUserOnline(userId) {
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