asteroids-2d-game/src/Sprites/LaserBlast.java
2015-12-21 19:54:44 +02:00

33 lines
897 B
Java

package Sprites;
import javax.swing.*;
import java.awt.*;
/**
* Created by sagi on 12/18/15.
*/
public class LaserBlast extends Sprite {
public LaserBlast(int x, int y, int w, int h, int acc, String imgName, double angle, int size) {
super(x, y, w, h, acc, imgName, angle, size);
}
@Override
public void update() {
locX += acceleration * Math.cos(Math.toRadians(angle));
locY -= acceleration * (-1 * Math.sin(Math.toRadians(angle)));
outOfScreeFix();
}
@Override
public void drawSprite(Graphics g, JPanel p) {
Graphics2D g2d = (Graphics2D)g;
g2d.rotate(Math.toRadians(angle), locX + (bImage.getWidth()/2), locY + (bImage.getHeight()/2));
g2d.drawImage(bImage, (int)locX, (int)locY, p);
g2d.rotate(-1 * Math.toRadians(angle), locX + (bImage.getWidth()/2), locY + (bImage.getHeight()/2));
}
}